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Mudbox Zbrush

Mudbox Zbrush. Just install and go sculpt. The other big benefit is the amount of poly count it can handle vs blender.

Automatic Topology Mudbox vs. ZBrush! Polysculpture
Automatic Topology Mudbox vs. ZBrush! Polysculpture from robertvignone.wordpress.com

The brush parameters are more limited but very focused on the things you'll often need. With that said, zbrush is a more complete package in general , while mudbox is an awesome package to use in conjunction with max or maya. Mudbox's texturing tools are vastly superior to zbrush's by far, and it is very, very easy to learn.

Zbrush Will Run Well On Older Systems Too.


Just install and go sculpt. What mudbox is good at is the use of vector displacement maps as stamps. Mudbox offers the same basic brushes as zbrush.

This Option Is Available For All Materials, Including Incandescent And Specularity.


Mudbox's texturing tools are vastly superior to zbrush's by far, and it is very, very easy to learn. Sometimes an artist who has primarily worked in one application, zbrush for instance, finds that they need to be able to work in another program. Mudbox overview video (1:44 min.) sculpt and paint highly detailed 3d geometry and textures.

Simple Quick Mesh Creation Is A Big Thing.


Zbrush and mudbox use a different layer numbering start point. (in 2012, sculpting is seriously really good) people keep saying that mudbox has fewer brushes than zbrush. We have both at work and the guys only really use mud for texturing as everything else is just easier and quicker in zbrush.

Keep This In Mind When Recreating Subdivision Levels When Importing From Zbrush Or Keep Track Of The Number Of Polygon Faces As You Subdivide.


The other big benefit is the amount of poly count it can handle vs blender. These alphas can be used with any program. Zbrush's interface is completely f'in unintuitive and back asswards, but i do like it better for sculpting than mudbox.

One Aspect Of Sculpting Where Mudbox Really Shines Is In The Use Of Vector Displacement Maps As Stamps.


Zbrush/mudbox/sp 5 dem surface height maps for sculpting. One main reason being dynamesh, and the other being it just feels much nicer with all the brushes. Zbrush is on top as long as high profile artists use it and say it is top.

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